In today's tech landscape, uSens and Pico have joined forces to create a deep collaboration focused on integrating gesture interaction with the Pico Monster. The Pico Monster VR all-in-one device, enhanced with uSens Fingo gesture technology, has quickly gained popularity among consumers, promising an exciting new experience. The upcoming Fingo 2.0, which supports hand-based interaction, is set to launch in the first quarter of 2018.
uSens Lingu, a leader in 3D human-computer interaction technology, recently announced its official partnership with Pico, one of the world’s top VR head display manufacturers. This collaboration aims to integrate gesture control into the Pico Monster, offering a complete VR solution with intuitive, natural gestures for enterprise users.
[Image: uSens and Pico push VR small monster integrated machine with gesture interaction function]
With the addition of uSens Fingo gesture interaction, the Pico Monster VR All-in-One became a hit during the 2017 Double Eleven Shopping Festival, securing the top sales spot across the web due to its cost-effective design. “We chose this best-selling model to enhance user experience by adding a natural gesture interface,†said Chen Jiajing, Vice President of Lingsen Business at uSens. “This collaboration marks the release of the new Fingo 2.0 module, featuring a specially designed accessory bracket for the Pico Monster. The integration is seamless, compact, portable, and easy to assemble and disassemble.â€
The Pico Monster with uSens gesture support will be a key focus for the B-end market, delivering an immersive interactive solution for sectors like education and exhibitions. Han Yucai, Vice President of Pico, noted that businesses, especially in education, have shown strong interest in gesture control. In VR classrooms, students and teachers prefer simple, low-effort interaction methods, making bare-hand gestures the ideal choice. “By partnering with uSens, we aim to address real-world challenges and elevate the overall user experience,†he added.
This isn’t the first time uSens and Pico have collaborated successfully. During the release of the film *Fanghua*, director Feng Xiaogang used VR to experience a virtual high-speed rail scene, powered by the combination of uSens Fingo and Pico.
Their interactive solutions have also been applied in the “VR Super Classroom†product from Black Crystal Company, enhancing students’ spatial imagination through hand-based interaction. Students can now engage in multi-person interactions within the same virtual environment, boosting spatial awareness and teamwork. These Pico Monster + Fingo-powered solutions are already being used in schools across China, including primary and secondary institutions in Shenyang, Qingdao, and even in Tibet.
This latest partnership further expands uSens’ gesture integration efforts. Previously, they have worked with domestic AR headsets like Ned Dejia and Leapsy, as well as embedded systems with HTC VIVE Wave. Pico is the first VR headset manufacturer to fully integrate uSens gesture technology. According to uSens, they expect 8–10 AR/VR headsets with gesture support to be showcased at the 2018 CES. With Fingo 2.0 expected to launch in Q1 2018, the future of gesture-based VR looks even more promising.
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