In today's rapidly evolving VR landscape, uSens and Pico have joined forces to bring a groundbreaking collaboration that integrates gesture interaction into the Pico Monster. This all-in-one VR headset, enhanced with uSens Fingo technology, has captured the attention of consumers and is set to deliver an immersive experience like never before. The upcoming Fingo 2.0, which supports hand-based interaction, is expected to launch in the first quarter of 2018, promising even more natural and intuitive user engagement.
uSens Lingu, a leading provider of 3D human-computer interaction technology, has officially partnered with Pico, one of the world’s top VR head display manufacturers. This partnership focuses on integrating gesture control into the Pico Monster, offering a complete VR solution with seamless gesture interaction tailored for enterprise use.
An image showcasing the integration of gesture interaction into the Pico Monster is available, highlighting the sleek design and ease of use. With the addition of the uSens Fingo feature, the Pico Monster has already made a splash in the market, becoming a top-selling VR device during the 2017 Double Eleven shopping festival due to its cost-effective features.
Chen Jiajing, Vice President of Lingsen Business at uSens, emphasized that this collaboration introduces the next-generation Fingo 2.0 module, specifically designed with an accessory bracket for the Pico Monster. The result is a compact, portable, and easy-to-assemble system that blends seamlessly with the headset, offering a clean and functional design.
For the B-end market, the Pico Monster with uSens gesture support is being promoted as a key product, providing a natural interactive experience for industries such as education and exhibitions. Han Yucai, Vice President of Pico, noted that there is strong demand for gesture-based interaction, especially in educational settings. Teachers and students in VR classrooms prefer simple, intuitive methods, and bare-hand interaction has proven to be the ideal solution.
This partnership isn't new—uSens and Pico have previously collaborated on several successful projects. For example, during the release of the film *Fanghua*, director Feng Xiaogang used VR to experience a virtual high-speed rail scene, powered by the combination of uSens Fingo and Pico technology.
The interactive solution from Pico and uSens has also been applied in the "VR Super Classroom" product by Black Crystal Company, enhancing students' spatial imagination through real-time, multi-user interactions. These systems are already being used in schools across China, including primary and secondary schools in Shenyang, Qingdao, and even in Tibet.
This latest collaboration marks another milestone for uSens in the gesture interaction space. Previously, they've worked with AR headsets like Ned Dejia and Leapsy, and integrated their technology with systems like HTC VIVE Wave. Pico is the first major VR head display manufacturer to partner with uSens in this area.
Looking ahead, uSens expects around 8–10 AR/VR headsets with gesture interaction to be showcased at the 2018 CES. As the Fingo 2.0 module prepares for its official launch, the future of gesture-controlled VR looks more promising than ever.
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